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), Damage : Attack Power 100% Attack Power 100%(+Skill Amplification 20%), Damage : 150(+Attack Power 50%) ~ 300(+Attack Power 150%) 100(+Attack Power 50%)(+Skill Amplification 15%)~200(+Attack Power 150%)(+Skill Amplification 45%), Damage : 300(+Attack Power 50%) ~ 600(+Attack Power 150%) 250(+Attack Power 50%)(+Skill Amplification 15%)~500(+Attack Power 150%)(+Skill Amplification 45%), Damage : Attack Power 175% (+Attack Power 175%)(+Skill Amplification 70%), Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 70%), 1st Hit Damage : Attack Power 75% (+Attack Power 75%)(+Skill Amplification 20%), 2nd Hit Damage : Attack Power 75% (+Attack Power 75%)(+Skill Amplification 20%), 1st Hit Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 30%), Damage : 65(+Attack Power 30%) 65(+Attack Power 30%)(+Skill Amplification 25%), Damage : 120(+Attack Power 30%) 120(+Attack Power 30%)(+Skill Amplification 30%), Damage : 150(+Attack Power 100%) 150(+Attack Power 100%)(+Skill Amplification 30%), Damage : 300(+Attack Power 100%) 300(+Attack Power 100%)(+Skill Amplification 40%), Damage : 125(+Attack Power 30%)(+Defense 45%) 200(+Attack Power 30%)(+Skill Amplification 50%), Damage : 250(+Attack Power 60%)(+Defense 90%) 375(+Attack Power 60%)(+Skill Amplification 50%), Damage : 125(+Attack Power 60%) 125(+Attack Power 60%)(+Skill Amplification 20%), Center Damage : 250(+Attack Power 120%) 250(+Attack Power 120%)(+Skill Amplification 35%), Damage : 200(+Attack Power 100%) 200(+Attack Power 100%)(+Skill Amplification 20%), Center Damage : 400(+Attack Power 200%) 400(+Attack Power 200%)(+Skill Amplification 35%), 1st Hit Damage : Attack Power 50% (+Attack Power 50%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 50% (+Attack Power 50%)(+Skill Amplification 30%), 1st Hit Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 30%), Damage : 100(+Attack Power 30%) 100(+Attack Power 30%)(+Skill Amplification 20%), Damage : 150(+Attack Power 30%) 150(+Attack Power 30%)(+Skill Amplification 20%), Crippling Shot Damage : Attack Power 200% (+Attack Power 200%)(+Skill Amplification 30%), Dead to Rights Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 40%), Crippling Shot Damage : Attack Power 240% (+Attack Power 240%)(+Skill Amplification 35%), Dead to Rights Damage : Attack Power 350% (+Attack Power 350%)(+Skill Amplification 45%), Damage : (+Attack Power 125%)(+Targets Max HP 7%) (+Attack Power 125%)(+Skill Amplification 45%)(+Targets Max HP 7%), Damage : (+Attack Power 175%)(+Targets Max HP 7%) (+Attack Power 175%)(+Skill Amplification 45%)(+Targets Max HP 7%), Damage : Attack Power 100% Attack Power 100%(+Skill Amplification 25%), Damage : Attack Power 60%*(1.7 +Critical Strike Damage Increase) (+Attack Power 100%)(+Skill Amplification 25%), Damage : Attack Power 90%*(1.7 +Critical Strike Damage Increase) (+Attack Power 130%)(+Skill Amplification 35%), Damage Increase based Critical Strike Damage Removed, 1st cast Damage : Attack Power 25%*6 (+Attack Power 25%)(+Skill Amplification 5%)*6, 2st cast Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 50%), 1st cast Damage : Attack Power 40%*6 (+Attack Power 40%)(+Skill Amplification 6%)*6, 2st cast Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 60%), Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 35%), Damage : Attack Power 180% (+Attack Power 180%)(+Skill Amplification 45%), Damage : 80(+Attack Power 50%) 80(+Attack Power 50%)(+Skill Amplification 30%), Damage : 160(+Attack Power 100%) 160(+Attack Power 100%)(+Skill Amplification 40%), Damage : 40(+Attack Power 50%) 40(+Attack Power 50%)(+Skill Amplification 15%), Damage : 75(+Attack Power 50%) 75(+Attack Power 50%)(+Skill Amplification 20%), Weapon Mastery Skill Amplification Rework. Due to this, The Tree of Life will now be moved to Temple. Remote Drone GuideWith the new Saved Plans, players may preset items that theyd want a Remote Drone to bring to them for a more comfortable delivery experience. In the existing Skill Amplification System, if a test subject had 100% Skill Amp, their skills' power would essentially be doubled. Code. For example, if a skill has an Skill Amplification ratio of 0.5 and your test subject has 100 Skill Amplification, the skill will do 50 additional damage. The season pack containing pretty much everything being released in Season 7 will be available for purchase! On top of that, you can check out the shipping policy on the website. Items that have to be found in a specific zone will have an emphasized indicator. However, if the hyperloop is not operated within the limited time, you will be dead. If you continue How to Redeem Coupon Codes - Eternal Return These codes can be redeemed for items that can help you survive and thrive in the game. ago. (Cooldown 60s). Fight. Your Season 6 rank will be finalized once maintenance begins. In celebration of a new 4v4 mode, Cobalt Protocol, Eternal Return is giving away a 2-Character + 2-Skin Bundle for its players. You can also get it via Eternal email. Lower tier items will not be shown as un-equipable as some items are used for crafting. Meteorites will also not drop in the area anymore. (ex: Level 1 > Level 20). Get ready for him to go turbo with his new skills. The start of an era - ER Pass Hub (Cooldown: 3s). You can accumulate ER points by playing matchmade gamesand completing missions. And get more than 100 items with mysterious charms! Tap on the Confirmation button. Win while equipped with items only from your first selected plan missions in the ER Pass can now be finished properly. I agree to the collection and use of my personal data, and to receive text messages. Adrenaline stacks expire upon exiting combat. Can be gained up to 7 stacks, and gains (3+Level*0.15)% Attack Speed per Adrenaline stack. What's her true identity? In the future, weapon mastery will be more diverse and unique. NEWPLAYERBOOST - 5000 A Coin KAKAOGAMESISHERE - Jackie and Yuki emotes ahrrka 10 mo. Only 1 ER Pass can be active at a time, and it is possible to reactivate the previous ER Passes with NP. - Champion Jan and 500 ER Points will be distributed as follows: - logged in to your account from Feb 16th, 7:00 AM to 16th, 18:00 (PT)(before maintenance)- the rewards will be distributed the following day (Feb 17th). When the shield is broken, immediately cleanse all crowd control and debuffs and gain 50% additional movement speed for 0.5s. Although Eternal Return Coupon Codes can be used many times, you need to pay close attention to its expiry date, otherwise, you will miss such a good opportunity. Fixed an issue in the Replay feature where death animations would repeatedly play. Now revives with the same amount of stacks before death. While casting time (pre-delay) refers to the animation that starts with the cast, post cast delay (post-delay) refers to the short pause after a command but before another input. Check age restrictions before playing. If the shield is broken by damage from a wild animal, this Augment's cooldown is reduced by 70%. SurviveTaking place on the deserted Lumia Island, the shady organization known as AGLAIA is conducting experiments on living human beings in search to perfect a new race of extraordinary humans. 26. r/GFLNeuralCloud. Sent verification code by your email. This is a big change, so we know it might bring a lot of confusion at first. They mentioned these will only last until 7pm CEST tomorrow, so use them ASAP! You can upgrade your ER Pass to ER Plus by purchasing ER Pass Upgrade. Let's get into the whole new experiment! Un-equipable items will not show in-game. Other boxes have also been adjusted or deleted. Eternal Return Newsletter Personal Information Agreement. The current Skill Amplification system is being revamped for the debut of Season 7. The Skill Amplification System Revamp is a massive change that will affect most character skills, items, weapon skills, and Augments. PARTNERSHIP INQUIRIES: eternalreturn@nimbleneuron.com, Event Period: Dec 30th, 2021 16:00 ~ Jan 2nd, 2022 16:00 (PT), Dec 30th, 2021 16:00 ~ Dec 31st, 2021 16:00, Dec 31st, 2021 16:00 ~ Jan 1st, 2022 16:00, Jan 1st, 2022 16:00 ~ Jan 2nd, 2022 16:00. Redeem this code to get free gifts. Right now, you can get started. | PARTNERSHIP INQUIRIES: Sniper Rifle, Whip, Spear: Range increase by level, Hammer: Increases the "efficiency" (strength) of crafted items, Crossbow, Assault Rifle, and VF Prosthetic: Increases Armor Penetration, Axe and Arcana: Increases all Omnisyphon, Tonfa: Defense Increase, Sale Period: Feb 2nd after maintenance ~ Mar 2nd before maintenance. After dealing damage to an enemy test subject, your next basic attack deals additional damage. Purchasing all 3 infusions will now activate a reroll. Eternal Return is a delicious, free Multiplayer Online Survival Arena + Battle Royale cocktail. ALT. (NEW) (Fortification Core) Heavy Kneepads, Gain a shield proportional to your max HP. Magnus is a defensive bruiser whose playstyle revolves around point-and-click crowd control. Upon entering a new area, aside from the Research Center, Silvia's attack speed is increased by 0.4/0.8/1.2% and Skill Amplification is increased by 0.4/0.8/1.2. Get it while you can! The characters/skins included in the key bundle: Eternal Return is the unique survival MOBA that combines strategy, mechanics, and aesthetic characters. Your next basic attack will also slow enemies by 25% for 2 seconds at max stacks. Enjoy Eternal Return with variety of rewards! The items are also emphasized in the Saved Plan menu. (Melee), Skill Amplification per level 1% (REMOVED), Recipe Change : Phoenix Gloves + Glacial Ice Leather Gloves + Glacial Ice, Recipe Change : Forged Destiny + Buddha Sarira Forged Destiny + Glass Pieces, Recipe Change : Autographed Baseball + Fire Trap Autographed Baseball + True Samadhi Fire, Skill Amplification per level 3% (REMOVED), Skill Amplification per level 2% (REMOVED), Recipe Change : Power Crossbow + RDX Long Crossbow + Moonstone, Basic Attack Amplification per level 1.7% (REMOVED), Recipe Change : FN57 + Feather Duster FN57 + Ash, Recipe Change : Army Knife + Force Core Army Knife + Mithril, Recipe Change : True Samadhi Fire + Shamshir True Samadhi Fire + Bastard Sword, Skill Amplification per level 1.5% (REMOVED), Recipe Change : Bleeder + Nunchaku Nunchaku + Force Core, Out of Combat Movement Speed 0.17 (REMOVED). Keep your eyes peeled for patch notes to see all changes and detailed info. When you upgrade your ER Pass to ER Plus by using an upgrade pass, New strategies await, new items with powerful abilities! Follow the best twitter account to ever exist, get some rewards! *Required platform subscriptions sold separately. Please give us feedback on your experience after the changes to the skill animations! Eternal Saga Coupon Codes List onestore! That is all you have to do in order to get free items in a game. To fit the changes, Cellular Damage, which was created as a bandage solution for the old Skill Amplification system, will be deleted. Eternal Evolution Codes (January 2023) Eternal Evolution is a game where you can enjoy role-playing on a casual or pro level. This shield's HP cannot exceed 35% of your max HP. Game includes in-game purchases. Smooth Walker Mode increases the attack range of your next basic attack by 1. As a result, we have skill-oriented test subjects whose basic attacks also slap. Damage 30/65/100/135/170(+Attack Power 40%) 30/65/100/135/170, Heal 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification20%) 20/40/60/80/100, Damage 60/90/120/150/180(+Attack Power 50%)(+Skill Amplification 40%) , 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120, 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230, Damage 80/100/120/140/160(+Attack Power 60%)~176/220/264/308/352(+Attack Power 110%) 80/100/120/140/160, Damage 25/50/75/100/125(+Attack Power 60%) 25/50/75/100/125, Attack Power 0.1/0.35/0.6 Increase per 1% of Attack Speed , Pawn Damage 20/45/70/95/120(+Attack Power 65%) 20/45/70/95/120, Queen Damage 30/60/90/120/150(+Attack Power 80%) 30/60/90/120/150, Damage 30/75/120/165/210(+Attack Power 30%) 30/75/120/165/210, Damage 65/110/155/200/245(+Attack Power 40%) 65/110/155/200/245, Damage 125/250/375(+Attack Power 50%) 125/250/375, Damage 5/10/15(+Attack Power 25%)(+Skill Amplification 10%) , Damage 15/22/29/36/43/(+Attack Power 10/15/20/25/30%) , Movement Speed Increase after Stargazing 3/7/11% , Damage 40/60/80/100/120(+Attack Power 45%) , Damage 50/75/100/125/150(+Attack Power 70%) 50/75/100/125/150, Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Fall Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Moon Conjunct 2nd Triangle Damage (50/75/100/125% of original damage), Star Conjunct HP Recovery 38/62/86/110(+Skill Amplification 60%) , Basic Attack Damage (+Attack Power 35/35/40%) , Per Weapon Mastery Level Basic Attack Amplification 1.8% , Double Shot(Q) Damage 35/90/145/200/255(+Attack Power 20%) , Steady Shot(W) Damage 20/40/60/80/100(+Attack Power 35/40/45/50/55%) 20/40/60/80/100, Min Damage 150/225/300(+Attack Power 50%) 150/225/300, Max Damage 300/450/600(+Attack Power 100%) 300/450/600, Per Weapon Mastery Level: Basic Attack Amplification 1.8% , Damage per Stack 10/14/18/22/26(+Attack Power 17%) 10/14/18/22/26, Damage 13/26/39/52/65(+Attack Power 35%)(+Skill Amplification25%) 13/26/39/52/65, Damage 150/200/250(+Attack Power 40%) Damage 150/200/250, Damage 30/55/80/105/130(+Attack Power 30%) 30/55/80/105/130, Blowback(Ranged E) Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180, Initial Damage 60/90/120(+Attack Power 40%) 60/90/120, Initial Center Damage 100/125/150(+Attack Power 50%) 100/125/150, Pulse Damage 40/60/80(+Attack Power 30%) 40/60/80(+Attack Power 30%), Center Pulse Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 40%), 1st Hit Damage 60/80/100/120/140(+Attack Power 30%) 60/80/100/120/140, 2nd Hit Damage 65/95/125/155/185(+Attack Power 45%) 65/95/125/155/185, Damage 80/110/140/170/200(+Attack Power 40%) 80/110/140/170/200(+Attack Power 40%), Enhanced Damage 110/145/180/215/250(+Attack Power 60%) 110/145/180/215/250(+Attack Power 60%), Extra Basic Attack Damage after cast: 20/30/40/50/60(+Attack Power 35%) 20/30/40/50/60(+Attack Power 35%), Damage 60/90/120(+Attack Power 50%) 60/90/120, Lightning Strike(Q) Damage 25/50/75/100/125(+Attack Power 55%) 25/50/75/100/125, Volt Cannon(Overcharge Q) Damage 30/65/100/135/170(+Attack Power 65%) 30/65/100/135/170, Damage 25/35/45/55/65(+Attack Power 40%) 25/35/45/55/65, Max Charge Damage 50/70/90/110/130(+Attack Power 80%) 50/70/90/110/130, Sparkring Damage 30/75/120/165/210(+Attack Power 20%) 30/75/120/165/210, Backstep(E) Damage 15/30/45/60/75(+Attack Power 20%) 15/30/45/60/75, Bolt Rush(E2) Damage 55/85/115/145/175(+Attack Power 45%) 55/85/115/145/175, 1st Hit Damage 40/70/100(+Attack Power 35%) 40/70/100, 1st Hit Center Damage 80/140/200(+Attack Power 70%) 80/140/200, 2nd Hit Damage 80/120/160(+Attack Power 50%) 80/120/160, Additional Heal for recovering downed allies: 5%/10%/15%(+Skill Amplification0.1%) 5%/10%/15%, 1st Hit Damage 30/40/50/60/70(+Attack Power 25%) 30/40/50/60/70, 2nd Hit Damage 20/25/30/35/40(+Attack Power 15%) 20/25/30/35/40, Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100, Total Damage 136/192/248/304/360(+Attack Power 240%)(+Skill Amplification80%) 136/192/248/304/360, Initial Vision Range Reduction 20%(+Skill Amplification40%) 20%, Vision Range Reduction per Hit 3/3.3/3.6/3.9/4.2% , Damage 20/40/60/80/100(+Attack Power 30%) , Self Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Self Cast Shield 200/325/450(+Skill Amplification100%)(lost HP 10%) 200/325/450, Ally Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Ally Cast Shield 200/325/450(+Skill Amplification100%)(+ Targets lost HP 15%) 200/325/450, Damage 20/40/60(+Attack Power 30%)(+Character Level*5) , 1st Hit Damage 20/35/50/65/80(+Attack Power 25%) , 2nd Hit Damage 40/60/80/100/120(+Attack Power 40%) , Damage 30/50/70/90/110(+Attack Power 35%) , Damage 40/70/100/130/160(+Attack Power 70%) , Glacial Field Damage 75/150/225(+Attack Power 20%) , Damage 18/36/54/72/90(+Attack Power 15%) , Extra Damage for hitting both hits 22/44/66/88/110(+Attack Power 40%) 22/44/66/88/110, Damage 60/110/160/210/260(+Attack Power 75%) 60/110/160/210/260, Dove Damage 120/175/230(+Attack Power 45%) 120/175/230, Hat Damage 180/240/300(+Attack Power 75%) 180/240/300, Shield 30/65/100(+Attack Power 30%) 30/65/100, Damage 60/90/120/150/180(+Skill Amplification70%) 60/90/120/150/180, Enhanced Damage 90/135/180/225/270(+Skill Amplification120%) 90/135/180/225/270, Damage 50/80/110/140/170(+Attack Power 30%) 50/80/110/140/170, Damage 160/220/280(Attack Power 35%) 160/220/280, Heal per second 32/64/96(+Attack Power 40%) 32/64/96, Damage 50/75/100/125/150(+Attack Power 50%) 50/75/100/125/150, Damage 150/250/350(+Attack Power 45%) 150/250/350(+Attack Power 50%), Damage 60/100/140/180/220(+Attack Power 50%) 60/100/140/180/220, Damage 250/375/500(+Attack Power 175%) 250/375/500, Damage 30/60/90(+Attack Power 35%) Damage 30/60/90, 1st Hit Damage 25/45/65/85/105(+Attack Power 25%) 25/45/65/85/105, 2nd Hit Damage 50/80/110/140/170(+Attack Power 45%) 50/80/110/140/170, 1st Hit Damage 35/65/95/125/155(+Attack Power 50%) 35/65/95/125/155, 2nd Hit Damage 50/90/130/170/210(+Attack Power 50%) 50/90/130/170/210, DOT Total Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180, Damage 10/22/34(+Skill Amplification5%) 10/22/34, 5 Stack Damage 20/70/120(+Attack Power 30%) 20/70/120, Damage 80/130/180/230/280(+Attack Power 50%) 80/130/180/230/280, Damage 90/120/150/180/210(+Attack Power 45%) 90/120/150/180/210, Cyclone Damage per Second 50/70/90 50/70/90, Damage 10/20/30(+Attack Power 20%) 10/20/30(+Attack Power 5%), Damage 50/95/140/185/230(+Attack Power 50%) 50/95/140/185/230, Eye of Azrael Extra Damage 80/135/190/245/300(+Attack Power 50%) 80/135/190/245/300, Damage 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification50%) 20/40/60/80/100(+Attack Power 5%), Damage 60/90/120/150/180(+Attack Power 50%) 60/90/120/150/180, Initial Chakram Damage 60/100/140(+Attack Power 65%) 60/100/140, Chakram Damage 40/75/110(+Attack Power 50%) 40/75/110, 1st Hit Damage 25/50/75/100/125(+Attack Power 35%) 25/50/75/100/125, 2nd Hit Damage 25/50/75/100/125(+Attack Power 65%) 25/50/75/100/125, HP Recovery 10/17/24/31/38(+Attack Power 8%) 10/17/24/31/38(+Attack Power 8%), Damage 50/100/150/200/250(+Attack Power 30/40/50/60/70%) 50/100/150/200/250, Min Damage 100/225/350(+Attack Power 70%) 100/225/350, Max Damage 250/375/500(+Attack Power 100%) 250/375/500, Damage 28/40/52/64/76(+Attack Power 25%) , Summon Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Recast Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Damage 8/16/24/32/40(+Skill Amplification 130%) , Ol! A phantom thief? when you purchase a product that is clicked through one of the outbound On top of that, were diversifying augments by adding 7 new Augments. Upon entering a new area, aside from the Research Center, Silvia's attack speed and Skill Amplification are increased by 0.4%. If you use a code that is not expired and follow all the steps, you . Winrate criteria for Saved Plans are: top 3 in Solos, top 2 in Duos, and first place in Squads. NEWPLAYERBOOST. With the new rework of the Skill Amplification system, a lot of the mastery, items, and characters had to be changed in multiple directions for compensations and adjustments. When using a new Augment page (and not a pre-saved Augment recommendation from a Saved Plan), the game will remember your new Augment page. Sweet Delivery Silvia (Set to be available on September 20th (KST)), The Season 7 pack features the exclusive skin, If you feel like being a pacifist, youll now have the option to, Use a Regeneration Cuff on any transfer console to hack it and and obtain a, Craft the Regeneration Cuff and System Shutdown Code into a. Skill damage calculation will now be done in a more intuitive and simpler way. As an Amazon Associate, we may earn commissions from qualifying Pork Chop All out! monetization. Estelle: Helitack Stat! *Each coupon lasts for the event duration written above. Estelle: Added the amount of Attack Speed Increase from Duty Calls! In solo, you can choose to escape together or fight to become the lone escapee. Play daily to get limited edition items, along with the Demon Hunter Johann skin! Special cases like Priya will have irrelevant items shown as un-equipable (in Priyas case, the Head slot). The Tree of Life in Hotel had a lot of issues with combat due to it being too near an Acceleration Influx Perimeter. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. *Each coupon lasts for the event duration written above. Not only does the new system solve existing problems, its also already a common mechanic existing in other games across multiple genres so itll be more intuitive.

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